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Peekaslide · Privacy policy

How Peekaslide handles information.

This policy explains how QuantumPlug Technologies LLP handles information in the Peekaslide: Color Sort Puzzle app (app ID com.quantumplug.peekaslide).

1. Summary

Peekaslide is a puzzle game for a general audience. It is not designed for or directed to children. It is free to play and needs no account: there is no sign-in and no cloud save.

• Ads (Android, iPhone and iPad): the app shows ads from Google AdMob, which may be personalised where you allow it. Where the law requires consent (for example in the EEA, the UK and Switzerland), Google's consent form asks you first. On iPhone and iPad, ads use your device's advertising identifier only if you also allow tracking when your device asks. Ads you choose to watch for a reward are always optional.

• Nothing is for sale in the app.

• Both: the app sends gameplay statistics to Google Analytics for Firebase so we can improve the game, only after your consent where it is required (see below). Optional reminders are local notifications created on your device.

Versions up to 1.2.1 have no ads and no purchases, and collect no data at all. On iPhone and iPad, versions before 1.5.2 show no ads.

2. Who is responsible

QuantumPlug Technologies LLP is the controller of the personal data described here. Contact: apps@quantumplugtech.com.

3. What the app keeps on the device

Your game progress (levels, stars, coins, lives, boosters, streaks, daily gifts, missions, achievements and brain stats), your settings (sound, shapes, theme, reminders) and the app's own ad pacing history are saved on the device. They are not sent to us, and they are deleted when the app is uninstalled.

If you have device backups turned on, your phone or tablet may include them in your own iCloud backup (iPhone and iPad) or Google backup (Android), and restore them from it. We never receive or read those backups.

4. Usage statistics (Google Analytics for Firebase)

To see which levels are too hard, which features are used and what goes wrong, the app records:

• Game events: a level or brain game started, won or failed (with moves and the move target), hints and boosters used, rewarded ads watched and the reward earned, steps of a purchase (Android), ad revenue per ad shown, and short error codes when something breaks.

• The screens opened in the app.

• What Firebase adds to every event: a random app-instance ID created when the app is installed, device model, operating system and app version, language, approximate country or region (from the IP address), and when and for how long the app is used.

This data is pseudonymous: it is tied to the random app-instance ID, not to your name, email or an account. Analytics collects no advertising identifiers (no IDFA, IDFV or Android advertising ID), Google signals are off, and the statistics are never used for advertising or to track you across other apps or websites.

When it runs. Nothing is sent to Google Analytics until Google's consent check has finished. Where consent is required (EEA, UK, Switzerland), statistics are collected only if you agreed in Google's consent form to storing and accessing information on your device; you can change this at any time under Settings, Ad privacy choices, and statistics stop if you withdraw.

Google processes this data for us as a service provider and keeps it for at most 14 months (as set in our Google Analytics settings). Google's privacy policy: policies.google.com/privacy

5. Ads (Google AdMob)

Players may see an ad now and then when they leave a level they have won (never in the first session, during the first levels or right after a lost level), and can choose to watch a short ad for a reward, such as an extra life, more moves, coins or a doubled daily gift (within a daily limit). The app decides how often to show ads between levels on the device, from how ads have been seen and how play went, and keeps that information only on the device.

Ads are shown by Google AdMob. Before any ad is requested, the app runs Google's consent form where the law requires it (for example in the EEA, the UK and Switzerland, and the opt-out choices of some US states), and you can change your choice at any time under Settings, Ad privacy choices. Depending on your choices and your device's ad settings, Google may use the device's advertising identifier (the Android advertising ID, or on iPhone and iPad the IDFA, only if you allow tracking), your IP address, approximate location, device information and how you interact with ads to show personalised ads, measure them and prevent fraud. Where you don't allow personalised ads, Google shows non-personalised or limited ads. Ads are limited to Google's PG content rating on Android (suitable for most audiences, parental guidance) and to G (general audiences) on iPhone and iPad.

Tracking on iPhone and iPad. After the consent form (where it applies), the app asks once, through Apple's App Tracking Transparency prompt, whether ads may use your device's advertising identifier (IDFA). If you choose Ask App Not to Track, ads don't use it. You can change this at any time in your device's Settings, Privacy & Security, Tracking.

Google's use of this data is described at policies.google.com/technologies/partner-sites

Remove Ads is no longer sold. Players who bought it earlier on Android keep it: they see no ads between levels, and ads they choose to watch for a reward stay available.

6. Purchases (Android only)

Nothing is for sale in the app. Remove Ads was sold earlier as a one-time purchase through Google Play, which handled the payment; we never saw card or payment details. Players who bought it can still restore it.

RevenueCat checks purchases for us so the app can unlock what you bought and restore it later. It receives the purchase receipt and a random app user ID, not your name or email, and keeps purchase records for as long as needed to provide restores and meet accounting duties. RevenueCat's privacy policy: revenuecat.com/privacy

7. Reminders (notifications)

If you turn reminders on (the app asks first, then your device asks for the notification permission), the app schedules local notifications on your device, for example when your lives are full again, when a daily gift is waiting or when your streak is at risk. They are created on the device from your game progress. There is no push server: no notification content, push token or device address is sent to us or anyone else. You can turn reminders off in the app's Settings or in your device settings.

8. Accounts and cloud save

This version has no accounts, no sign-in and no cloud save. If a later version offers optional sign-in, this policy will be updated first and the app will explain it before you sign in.

9. Legal bases (EEA, UK and Switzerland)

• Ads and the device storage they need: your consent, given in Google's consent form. Where you don't consent, Google may still show limited, non-personalised ads as described in its policies.

• Usage statistics: your consent where it is required (EEA, UK, Switzerland, as described above); elsewhere, our legitimate interest in keeping the game working and improving it.

• Purchases: performing the contract of the purchase you make.

10. Who receives data

Google (AdMob, the consent form, Google Analytics for Firebase and Google Play billing), RevenueCat (Android purchases) and Apple (the App Store). They may process data in the United States and other countries. Where data leaves the EEA, the UK or Switzerland, they rely on safeguards such as the EU Standard Contractual Clauses or the EU-US Data Privacy Framework, as described in their own policies. We do not sell your data.

11. What we never do

• Ask for anyone's name, email, photo, voice, location or contacts, or for permissions such as camera, microphone, location, contacts or photos. The only permissions the app may ask for are notifications, for reminders you turned on, and on iPhone and iPad, permission to track for personalised ads (App Tracking Transparency).

• Use advertising identifiers for anything but the ads described above, or put them in our usage statistics.

• Use your iPhone or iPad's advertising identifier unless you allowed tracking.

• Require an account to play.

12. Your choices and rights

• Ad choices: change your consent under Settings, Ad privacy choices (where it applies). On Android, reset or delete your advertising ID or turn off ad personalisation in your device settings; on iPhone and iPad, turn tracking off for the app under Settings, Privacy & Security, Tracking.

• Reward ads: always optional; nothing is given or taken away for skipping them.

• Reminders: turn them off in Settings or in your device's notification settings.

• Start fresh: uninstalling the app deletes everything on the device, and a reinstall gets a new app-instance ID.

• Access, correction, deletion, objection and other rights: email us. Usage statistics are tied only to a random app-instance ID that the app doesn't show you, so tell us roughly when and on which device you played; we will delete what we can identify, and Google deletes the rest when the retention period ends. For purchase records, tell us the order number from your Google Play receipt.

• You also have the right to complain to your data protection authority.

13. Things the device does on its own

• Bolt's voice uses the device's built-in text-to-speech engine.

• If you have turned on crash reporting in your device settings, Apple or Google may share crash reports with us, under their own privacy policies.

14. Links that leave the app

The Settings screen has links to this policy, the terms, our support email and the app's store page. They open your browser, email app or app store, which have their own privacy policies.

15. Children

Peekaslide is made for a general audience and is not directed to children. On Google Play it is listed for ages 13 and over. We do not knowingly collect personal information from children under 13 (or the age of digital consent where you live). If you believe a child has given us personal information, email us and we will delete it.

16. Changes

If this policy changes, the new version appears here before the change takes effect.

Contact us

QuantumPlug Technologies LLP · apps@quantumplugtech.com

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